Creature Technical Director Industrial Light & Magic, 2011-2012 • Rigid, cloth simulations & set-ups, correctives, shape work, using Maya and Zeno (ILM proprietary software)
Recent Posts
Battleship
Creature Technical Director Industrial Light & Magic, 2011-2012 • Rigid, cloth simulations & set-ups, correctives, shape work, using Maya and Zeno (ILM proprietary software)
Transformers: The Ride 3D
Creature Technical Director Industrial Light & Magic, 2011-2012 • Rigid simulations, correctives, shape work, using Maya and Zeno (ILM proprietary software)
Transformers 3: Dark of the Moon
Creature Technical Director Industrial Light & Magic, 2010-2011 • Rigid simulations, sim set-ups, flesh and cloth simulations using Maya and Zeno (ILM proprietary software)
Rango
Creature Technical Director Industrial Light & Magic, 2010 • Rigid, hair & cloth simulations, correctives, shape work, using Maya and Zeno (ILM proprietary software)
Ironman 2
Creature Technical Director Industrial Light & Magic, 2010 • Rigid simulations and correctives using Maya and Zeno (ILM proprietary software)
Transformers 2: Revenge of the Fallen
Creature Technical Director Industrial Light & Magic,Dec 2008- Jun 2009 • Rigid, hair & cloth simulations in Maya and Zeno (ILM proprietary software)